Figuring this out would be the final step. My end goal is simply to import these textures to make use of them in Blender. Also, is my assumption that it's looking for PNGs? Because it's not clear that there's any export functionality for the NIF's to associate with.
I have attempted to point the 'Texture Search Paths:' at the same folder that has the main BSA's, but that has not worked. While I can see the textures, and there are materials created when I do the Blender import, those materials are populated with references to DDS files.
I've followed some rather extensive instructions in order to: I'm relatively new to Blender but am conversant enough that I figure I might be able to do this: I'd like to extract some of the models from Fallout: New Vegas.